

- Cmake macos deployment target mac os#
- Cmake macos deployment target install#
- Cmake macos deployment target archive#
- Cmake macos deployment target code#
As these extra configuration flags ( specifying OSX_DEPLOYMENT_TARGET) are not commonly used by default and geared towards packaging, it may be ok not to have a complete check and leave the code as it is. I’d expect that the CMake WriteCompilerDetectionHeader would be more aware of these compiler options to generate compliant results. IMHO, I think we can keep the check for requiring 10.7, but that is not sufficient to determine that compiler configuration will work. Drag Visual Studio Code.app to the Applications folder, making it available in the macOS Launchpad. Use double-click for some browsers or select the magnifying glass icon with Safari.
Cmake macos deployment target archive#
If archive, extract the archive contents. usr/lib/libc++abi.dylib (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version 1.0.0) Open the browsers download list and locate the downloaded app or archive. usr/lib/libc++abi.dylib (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version (compatibility version 1.0.0, current version 1.0.0) $ ~/miniconda3/bin/python3.6 -c "import distutils.util print(_platform())"Īdditionally they seem to be using libc++ $ otool -L ~/miniconda3/lib/*.dylib |grep (compatibility version 1.0.0, current version 1.0.0) From my recent miniconda installations I am getting the following report: $ ~/miniconda2/bin/python2.7 -c "import distutils.util print(_platform())" There is also Anaconda, which appears to be developing their own toolchain which uses the 10.9 framework, but I don’t see and indication of neither what C++ library they are using nor what min OS X deployment target. I’m not sure where home-brew/Mac ports are, but I’d guess they are on a very recent version. I just showed the current distributions are stuck at 10.6. It is unclear when that table was updated. This page shows that other binary Python distributions are using OSX_DEPLOYMENT_TARGET 10.9. The Spinning Wheels Mac Python is old and does not address libc++ issues. I am unaware of a Python PEP for a recommendation on OS X binaries nor what c++ library to use. Lhcp-vm-osx11-1$ /usr/local/bin/python2.7 -c "import distutils.util print(_platform())" Lhcp-vm-osx11-1$ /usr/local/bin/python3.4 -c "import distutils.util print(_platform())" The distribution is still stuck at 10.6: lhcp-vm-osx11-1$ /usr/local/bin/python3.5 -c "import distutils.util print(_platform())" Lhcp-vm-osx11-1$ /usr/bin/python2.6 -c "import distutils.util print(_platform())" While the Apple system python (2.6,2.7) uses it’s own os version for the min OS X: lhcp-vm-osx11-1$ /usr/bin/python -c "import distutils.util print(_platform())" usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 400.9.0) usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 1252.0.0) Now move the directory to the target machine, there issue.
Cmake macos deployment target install#
Resulting in the following executables: $ otool -L bin/itkTestDriver C:> pip install YOURWHEELURL For macOS and Linux, development wheels can be found at our. So configuring the current ITKv5 development with the following works: cmake -DCMAKE_CXX_FLAGS=-stdlib=libc++ -DCMAKE_OSX_DEPLOYMENT_TARGET=10.7 ~/src/ITK

However, libc++ is available with OSX_DEPLOYMENT_TARGET=10.7. Compiling the current ITK, results in compilation errors in the VNL related to std::shared_ptr not being available as your builds show.īy default, when OSX_DEPLOYMENT_TARGET=10.9 libc++ is used, which is required for using c+11. Yes, it appears that the Apple’s GNU libstdc++ is old and does not properly support C++11, even with the -std=c++11.
Cmake macos deployment target mac os#
I use this toolchain for building our app that allow cross-compile on any system with clang-13, even on the same host mac OS as target one.Thanks for moving this discussion here! And for submitting those builds to the dashboard.

Just to be clear: CMAKE_OSX_DEPLOYMENT_TARGET should be set before ‘project’ statement, otherwise it may not work.
